Gaming Architecture: From Engines to Cloud Streaming
Gaming Architecture: From Engines to Cloud Streaming Gaming architecture connects the power of game engines with the reach of modern networks. At its core, a good system balances fast rendering, accurate physics, and reliable state across players. For online titles, teams design with client-server patterns, replication, and robust error handling in mind. An engine handles rendering, physics, input, AI, and audio. Many engines separate concerns with clear APIs and data-driven pipelines. Developers aim for cross‑platform correctness while keeping performance in check. ...