Game Engine Architecture for Immersive Experiences
Game Engine Architecture for Immersive Experiences Building games for immersive experiences means more than pretty visuals. Latency, comfort, and consistent responsiveness matter as much as art direction. A solid engine architecture helps teams ship VR and AR apps by clarifying roles and keeping data moving from input to image. Think in layers: a scene graph or ECS holds entities, a job system runs work in parallel, and a rendering pipeline composes stereo frames. Clear boundaries let teams swap implementations—from a renderer to a physics solver—without breaking gameplay. ...