Web development in a mobile first world
Web development in a mobile first world In a mobile-first world, screens are small, bandwidth varies, and users expect fast, clear experiences. The way we design, code, and test must reflect that reality. This article shares practical ideas to build sites that work well on phones and scale up for larger devices. A mobile-first mindset Start with content and layout that fit small viewports. Use fluid grids, flexible images, and legible typography. Avoid heavy features on the first render; add enhancements as the user explores. ...