Game Dev Engines: From Indie to AAA

Game Dev Engines: From Indie to AAA Choosing the right game engine is a big early decision. It shapes your tools, your team, and how you ship a game. Indie studios often pick Unity, Godot, or a small custom stack for fast iteration and affordable licenses. Large studios lean toward Unreal or in-house engines that can handle big worlds, heavy simulations, and long development cycles. Engine choice affects every step: art pipelines, code structure, and how you test on different platforms. Indie teams tend to favor clear documentation, ready-made assets, and a gentle learning curve. AAA teams invest in robust toolchains, strict QA, and automation across artists, designers, and engineers. ...

September 22, 2025 · 3 min · 429 words

Gaming: From Indie to AAA Experiences

Gaming: From Indie to AAA Experiences Gaming today spans tiny teams with bold ideas and large studios with big budgets. This mix gives players a choice in how they experience a game. The result is a spectrum where intimate stories sit beside expansive worlds, and both can shine. Indie games often push design boundaries; AAA titles push scale and polish. Indie studios thrive on creative freedom. Small teams can take risks, experiment with art, and focus on core gameplay. You notice careful pacing and meaningful choices even with modest budgets. Think Hollow Knight, Celeste, or Undertale, where simple mechanics support lasting memories. ...

September 21, 2025 · 2 min · 303 words