Game Engines and Real-Time Rendering
Game Engines and Real-Time Rendering Game engines are the tools behind most modern interactive experiences. They manage input, physics, animation, audio, and, crucially, real-time rendering. Rendering must produce a fresh image many times per second, while staying visually convincing. This balance shapes how developers design scenes, lighting, and effects. The graphics pipeline in real time moves from 3D scenes to a 2D image quickly. Key steps include visibility checks, geometry processing, shading, and image output. Teams often separate these tasks into pipeline stages to optimize speed and quality. Understanding the flow helps you spot bottlenecks and make smart trade-offs. ...