Gaming Technology: Engines, Graphics and Immersion
Gaming Technology: Engines, Graphics and Immersion Gaming technology rests on three pillars: engines, graphics and immersion. The engine provides structure, handles code, physics, scenes and assets. Graphics bring the world to life with lighting, textures and shaders. Immersion ties it all together with sound, motion and quick feedback. When these parts work well, players feel present in the game world. If one part lags, the experience can suffer. Understanding engines helps you choose a good path. An engine is a toolkit that offers a framework for code, a scene graph, and built-in systems for input and physics. Popular choices are Unity and Unreal. Unity is friendly for beginners and fast to prototype. Unreal offers strong visuals and a mature rendering pipeline. The best pick depends on your team, target platforms and licensing needs. ...