Computer Graphics: From Pixels to Realistic Rendering

Computer Graphics: From Pixels to Realistic Rendering Computers turn 3D scenes into pictures. Rendering is the process that converts geometry, materials, and lights into an image. Over time, the goal has shifted from simple visuals to images that feel real. This article looks at the main ideas behind modern rendering, from the basic building blocks to the tricks used in movies and games. A graphics pipeline has several steps. Vertex processing prepares shapes, transforms them to camera space, and computes basic attributes. Rasterization then fills the screen with fragments. Each fragment gets a color from a shader that uses texture data, lighting, and material properties. The result should be a coherent image across frames, with consistent shading and shadows. ...

September 21, 2025 · 2 min · 399 words